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Hello!

I am a 3rd year Electrical Engineering and Computer Science student at UC Berkeley interested in software engineering, and I'm currently involved in visual computing and machine learning research.

Most recently, I've worked with backend development and CI/CD pipelines, but also have experience with React, Node.js, and modern web technologies. I'm always eager to learn new things and take on challenging projects.

Featured Projects

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Physically-based Ray Tracer

Physically-based Ray Tracer

completed

Built a C++ rendering engine with BVH acceleration, direct and global illumination, and adaptive sampling to simulate realistic light transport.

C++ Ray Tracing BVH Global Illumination
#Computer Graphics #Rendering #UC Berkeley
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Fun With Diffusion Models

Fun With Diffusion Models

completed

Explored diffusion models through sampling loops, image-to-image translation, classifier-free guidance, inpainting, and training denoising UNets.

Python PyTorch Diffusion Models UNet
#Computer Vision #Deep Learning #UC Berkeley
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Neural Radiance Fields

Neural Radiance Fields

completed

Implemented neural fields and NeRFs for novel view synthesis, including ray generation, point sampling, volume rendering, and training on custom data.

Python PyTorch NeRF Volume Rendering
#Computer Vision #3D Reconstruction #UC Berkeley
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